Blog

Mark Fisher October 30th, 2019

By Mark Fisher

Intel® Winners’ Circle: Recognition for a Year of Edge Computing Innovation

I’ve written before about the outstanding partnership we have with Intel® as a proud member of the Intel Builders Network and a Network Edge Ecosystem Partner, and it just got better. We’ve recently been appointed to the Intel Network Builders Winners’ Circle. As an acknowledgement for the outstanding work that we’ve done together in 2019…

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Mark Fisher October 4th, 2019

By Mark Fisher

Content Delivery Sharing Garners Broad Industry Recognition

Innovating in cloud, edge computing, OTT tech – it’s been a busy and exciting year here at Qwilt as we’ve been sharing our vision of the Edge Cloud with service providers and content publishers around the world, and rolling out the latest innovation built on Qwilt’s Edge Cloud architecture – Content Delivery Sharing (CDS). This…

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Jeff Gilbert October 2nd, 2019

By Jeff Gilbert

The Content Flood is Coming

Cord cutting is all over the press. Disney+, AppleTV+, HBO Max, Peacock, and many other services are launching to fill the gap. There is an absolute flood of content and a bevy of service providers poised to go over the top, directly to consumers. But what about the OTT plumbing? How is this flood of…

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Mark Fisher September 11th, 2019

By Mark Fisher

Changing Content Delivery Forever

Today, we officially announced our innovative new media delivery solution, Content Delivery Sharing, which is a new architectural, business and operational model for content delivery. With Qwilt Content Delivery Sharing, the OTT content providers’ content is delivered by local ISP edge computing assets instead of a more distant CDN. Content Delivery Sharing is the solution…

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Mark Fisher May 28th, 2019

By Mark Fisher

Streaming Game of Thrones – When VoD Looks Like A Huge Live Event

The audience for Game of Thrones was enormous. It is HBO’s most watched show ever. At a time of “Peak TV” when viewing audiences have been fragmented across an impossibly broad and diverse range of networks and shows, Game of Thrones brought viewers together in numbers that are truly remarkable. Now that the final season…

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Mark Fisher May 23rd, 2019

By Mark Fisher

Edge Computing – Building a Partner Ecosystem for the Service Provider Edge Cloud

The mania attached to edge computing as a general industry trend continues unabated. The story arc is simple – increasingly, compute workloads need to be pushed out to the edge, away from the centralized cloud and closer to the point where data is created or consumed. The drivers for edge computing are threefold. First, more…

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Mark Fisher February 15th, 2019

By Mark Fisher

Edge Computing Comes of Age

It’s rewarding to be part of a story whose headline reads “Verizon Gets Serious About Edge Computing.” In this Light Reading article dated January 31st, Mike Dano, Editorial Director for 5G and Mobile Strategies, provides a summary of outcomes from Verizon’s tests of edge computing functions on its 5G network in Houston. Among the findings…

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Mark Fisher February 5th, 2019

By Mark Fisher

Underwhelming NFL Championship Game – But Record Streaming Redeems Super Bowl LIII (at least for some of us)

Super Bowl LIII was underwhelming in many ways. It was the lowest scoring NFL title game in history and the least watched game in a decade. The game averaged 100.7 million viewers when streaming is factored in according to CBS Sports. The most watched Super Bowl (114 million viewers) was in 2015 when the New…

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Mark Fisher November 14th, 2017

By Mark Fisher

Verizon Chooses Qwilt

Verizon Deploys Qwilt Open Caching for Next Generation Content Delivery Verizon – A Leader in the Edge Computing and Content Delivery Industry Today, Verizon announced its deployment of Qwilt Open Caching in its vast network. Today’s announcement has both tactical and strategic implications for all those who have a stake in edge computing, mobile and…

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Mark Fisher October 30th, 2017

By Mark Fisher

MLB World Series 2017 – Los Angeles Dodgers vs Houston Astros

Live Streaming to Massive Audiences: Bases Loaded and …. “Playback Failure” …. Still Need Scale and Quality to Win the Game Houston won game 5 last night after a sometimes wacky but certainly memorable contest that ran for a grueling 5 hours and 17 minutes in Houston. The marathon event was long enough to rank near…

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